The diversity of the spells and abilities is great, although no where near as diverse, by and large, as from the various character's respective games. Each character will find their abilities in their own ways (Charlotte absorbes spells off of enemies leveling them up by repeated collection, while Retro Simon finds his sub-weapons in tresure chests and levels them up through use in combat). Without a true RPG system, characters are forced to collect special powers and abilities to gain true "power". Hard Mode is for the hardest of the hard core, and it's just an absolute blast to play. and even then, some bosses will just kick your ass. The only real way to make it through all the stages in their Hard Mode versions is to have a bunch of people with you. There, everything does exceedingly more damage (and is much harder to kill). As a single player experience, Regular mode is pretty fun, a diversion for three to five hours or so, but the meat is in Hard Mode. Regular you can probably play through on your own with any character of your choosing. Oh yeah, and there are two modes to the game, Regular and Hard. Various monsters will drop usable items (although you can only switch them in and out from the menu or special spots in the levels), and the bosses on Hard Mode have even better gear. There is no leveling, and while your character has various RPG-ish stats, the only way to upgrade is through the use of items. You can do this with any character available in the game - primarily a mix of various Metroidvania characters, like Alucard, Johnathan Morris, and Shanoa, as well as a retro version of Simon Belmont, and even Getsu Fuma (from a little known Japan-only game).Īt it's core, Despair is a dungeon crawler. You have 30 minutes, start to finish, the get through whatever level you're in, beat the boss, and get all the treasure you can. There is no pausing, there is no waiting, and there is no quick-restart if you die. In Despair, you play through various remixed Castlevania levels, exploring the entirety of a section within 30 minutes (or less). Huzzah!Īs with Judgment, Harmony of Despair is a mash-up game. Dracula is a bad dude, heroes from across the series show up, battle ensues, and items are collected. Some features will be unavilable until you've downloaded all available content.Īs the last game in the main Castlevania series before the Lords of Shadow continuity takes over, Harmony of Despair is, oddly, a fitting end and tribute to what came before (certainly more-so than Judgment). Editor's Note: For the review of Castlevania: Harmony of Despair, a complete version of the game was used, including all downloadable levels, characters, and music.
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